Where to find your save
The exact save folder for this version has not been verified.
- File
- .sav world slots in the reviewed format, including Philip_0.sav
What you can edit
Only the reviewed compressed World format and known protobuf component schemas. A generic field_N fallback does not establish equivalent named gameplay support.
| Resources and character values | Edit named money, renown, health, character levels and other exposed protobuf values. |
|---|---|
| NPC skills and traits | Change NPC skill potential and known trait entries. IDs remain technical; the editor does not validate whether every trait or skill combination is valid in the game. |
| Inventory and collections | Edit known item quantities and schema-defined repeated records through raw JSON. Unknown component payloads remain outside the named schema. Change only fields whose role you understand. |
Notes
- Oodle recompression can produce a larger file. Game-side loading of rewritten output has not been verified.